Genres Archives - GameRefinery https://www.gamerefinery.com/topic/genres/ Mon, 28 Aug 2023 08:06:20 +0000 en-US hourly 1 https://www.gamerefinery.com/wp-content/uploads/2020/09/cropped-gr-web-thumbnail-32x32.png Genres Archives - GameRefinery https://www.gamerefinery.com/topic/genres/ 32 32 Is the Mobile Shooter Market Saturated? Top Tips on How to Innovate in a Crowded Genre https://www.gamerefinery.com/is-the-mobile-shooter-market-saturated-top-tips-on-how-to-innovate-in-a-crowded-genre/ Thu, 24 Aug 2023 09:25:30 +0000 https://www.gamerefinery.com/?p=16795 Video games and shooters have been entwined since the early ‘90s. The genre shot into popularity with the release of id software’s DOOM, selling nearly 10 million copies in just two years and generating hundreds of clones. Fast track a decade later, and in 2007, Call of Duty became a household name after the breakout […]

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Video games and shooters have been entwined since the early ‘90s. The genre shot into popularity with the release of id software’s DOOM, selling nearly 10 million copies in just two years and generating hundreds of clones. Fast track a decade later, and in 2007, Call of Duty became a household name after the breakout success of Modern Warfare, with the blockbuster franchise amassing more than $30bn in lifetime sales. 

As shooter games continued to grow in popularity and spin out into new subgenres, it was only a matter of time until developers turned their sights to the mobile market – but the biggest barrier was the lack of controllers. For a long time, shooter games on mobile were a niche genre, and the touch-screen controls were considered cumbersome compared to their console counterparts which use dedicated controllers. 

In recent years, however, mobile shooters such as Call of Duty, Free Fire, and PUBG: Mobile have soared to the top of the charts. Much of that success is owed to gaming’s ‘Battle Royale boom.’ Fortnite has become a worldwide phenomenon, and battle royale shooters such as Free Fire and PUBG: Mobile have established themselves as worthy competitors. Call of Duty has also established itself on smaller screens with a mobile iteration of its blockbuster franchise, complete with its own battle royale mode.   

But is the market becoming oversaturated? Below, we take a deeper dive into the highest-grossing and most downloaded shooters on the mobile market to see which subgenres developers should be focussing on if they want to make an impact in the shooter space. 

The most popular mobile shooters

A snapshot of the US iOS top-grossing 500 shooter market (source: GameRefinery Platform).
A snapshot of the US iOS top-grossing 500 shooter market (source: GameRefinery Platform).

Three titles dominate the US iOS shooter market: Call of Duty: Mobile, PUBG MOBILE, and Free Fire. These three take up about 80% of the market share in the West, with the rest (20%) being evenly divided across other titles. These three titles heavily focus on cosmetic in-app purchases (IAP). For example, players can acquire decorative skins for their characters, companions, vehicles, and weapons through gacha mechanics, battle passes, or direct purchases. 

Free Fire differentiates from the other two top dogs as even though the main focus of its in-app purchases is cosmetic, the items for sale also provide character and weapon buffs. The top-end weapon skins, for instance, change the attributes of weapons slightly to give a slight edge in competitive play, while characters and pets can be upgraded with various skills that modify gameplay. 

Given that Free Fire doesn’t have the same IP recognition that PC and console powerhouses like Call of Duty and PUBG have, the developers likely felt the need to give players an extra incentive to buy into the game. The result speaks for itself; Free Fire has way higher revenue per download than its competitors, with around $29 ARPD compared to PUBG Mobile’s $12 ARPD and Call of Duty: Mobile’s $7.30 ARPD.

Character development and weapon skin attributes in Free Fire.
Character development and weapon skin attributes in Free Fire.
All-time revenue per download for the top three mobile shooters (US iOS). (Source GameRefinery Platform).
All-time revenue per download for the top three mobile shooters (US iOS). (Source GameRefinery Platform).

Regarding the broader market, most shooters among the top-grossing 500 focus their monetization on upgrades and other powerful in-app purchases—this can likely be attributed to the demands of fuelling a purely cosmetic business model. 

Players must regularly be provided with exciting new playable content alongside a raft of purchasable cosmetics to fuel the in-game economy. Titles like Call of Duty achieve this every month with new classes, maps, game modes, and more due to being based on a blockbuster franchise. Smaller studios would no doubt struggle to keep up, so they opt for power progression to gain a higher revenue per download and enable a more sustainable, less content-driven model.

However, this does come with certain downsides. Tying player progression to monetization is often criticized by players for being ‘pay-to-win,’ particularly in genres heavily focused on competitive multiplayer. If a delicate balance isn’t achieved, there can be backlash amongst players, which can lead to negative reviews flooding in for your game.

Call of Duty: Mobile’s engagement events over a two-week period. (Source: GameRefinery Live Events Tracker.)
Call of Duty: Mobile’s engagement events over a two-week period. (Source: GameRefinery Live Events Tracker.)

Which shooter subgenres should developers pursue? 

With Call of Duty, PUBG, and Free Fire dominating the mobile shooter market, many developers may wonder if competing in the shooter genre is worthwhile. 

While it is undoubtedly crowded, those who dig deeper will find a surprising amount of uncovered ground in this genre. In fact, roughly four categories could be explored more in the mobile game market: extraction shooters, RPG-like looter shooters, survival shooters, and tactical FPS games. Let’s take a deeper dive into these subgenres. 

Extraction shooters

Extraction shooters are one of the less crowded shooter subgenres and move slower than other titles. The aim is to go into a match, loot items, kill enemies within a time limit, and extract from the area before or when the time runs out. These games are usually PvPvE (player vs. player vs. enemy). Popular titles on the PC and console market include Escape from Tarkov and Hunt: Showdown.

Arena Breakout
Arena Breakout

One of the few extraction shooters to make headway on mobile platforms (particularly in the Chinese market) is Arena Breakout — a realistic-style FPS game with some survival elements, such as a highly complex health system. 

Players participate in PvPvE matches against NPCs and other players in two game modes, either with pre-equipped items or without owned items. During the match, players must consider their physical health level, find equipment and items to loot, kill off enemies and evacuate safely within the time limit.

Snapshot on the Chinese iOS top-grossing 200 shooter/survival market (source: GameRefinery Platform).
Snapshot on the Chinese iOS top-grossing 200 shooter/survival market (source: GameRefinery Platform).

Arena Breakout has a distinctive monetization model. Unlike other shooters, it does not focus on cosmetics or power progression but instead on collecting items that can be traded and lost in the battle. Pushing players towards purchasing safety boxes to save their most precious items from being stolen differentiates Arena Breakout from the more power-orientated progression shooters, as even if weapons can be somewhat upgraded, there is still a need to purchase a safety box to keep items secure. While in the match, if the player has not stored their items in the safety box and they die during the match, the player will drop all items they carried with them to the pre-equipped items game mode for other players to steal. 

There have not been too many similar examples in the mobile game market yet of extraction shooters, although PUBG Mobile has a similar mechanic in a recurring gameplay mode Metro Royale (which also draws inspiration from Escape from Tarkov).

Items can be stored in safety boxes in Arena Breakout.
Items can be stored in safety boxes in Arena Breakout.

Survival shooters 

These shooters revolve around a survival theme, often in a post-apocalyptic environment featuring zombies or other threats. These games usually feature detailed weather, hunger, and health mechanics (among others), which need to be considered during the game to survive. Exploration and resource-gathering play a big part in these games in addition to combat, with some survival games also implementing shooter mechanics. 

There are only a few mobile titles in the Western market that specifically focus on survival gameplay, and currently, there are no shooter survival games among the top-grossing ranks on the US iOS platform. However, some top-down survival games, such as The Last Day on Earth: Survival, have managed to gain popularity.

On the contrary, the PC and console market has a number of survival shooters, including the zombie-filled DayZ and post-apocalyptic Rust. Both titles feature a wide area to explore with other players, combining PvE and PvP elements. DayZ has enormous maps, with the main threat stemming from zombies, with occasional encounters with other players. In Rust, the main danger is other players, even though there are also some PvE elements. The biggest differentiator between the two is Rust’s base-building focus, which can be done solo or with others.

Arena Breakout, LifeAfter, and Undawn in the Chinese mobile game market incorporate some elements into their gameplay. Undawn is interesting because it’s a new survival title that recently hit the Chinese and Western mobile markets. 

Around its launch in the CN iOs market, the game peaked at the top-grossing position 6 but has since dropped outside the CN top-grossing 200, currently sitting at the top-grossing rank of 371 and sustained download rank of 183. In the US iOs market, the game is lingering in the sustained top-grossing rank 324 and the sustained download rank 260, but has not quite yet reached the top-grossing 200.

The core gameplay of Undawn.
The core gameplay of Undawn.

Undawn is a third-person survival shooter with MMO traits where the player is trying to survive the zombie apocalypse. It is similar to the survival MMO LifeAfter, which has even been visiting the US top-grossing 200. 

In Undawn, players partner up to survive the punishing world to complete various tasks. There is a heavy storytelling aspect, with cutscenes regularly interspersed between gameplay featuring several main characters. The game also includes detailed survival mechanics. Players must consider their character’s physical health, hygiene, and sleep level, as well as prepare for changing weather conditions to survive.

Undawn has a detailed survival system, which includes aspects such as sleep deprivation.
Undawn has a detailed survival system, which includes aspects such as sleep deprivation.

Typical of a Chinese midcore game, Undawn has plenty of cosmetic items for the character and a home system, which can be decorated with various buildings. Upgrading the home system is a crucial part of progression, as the player can’t continue upgrading their character if their home level is too low. This, and many other aspects of the game, require a lot of resource collecting—such as collecting berries from the forest or shooting animals. Collected materials are then used to create many items needed in the game, including weapons and food.  

The game has two main focuses for monetization: cosmetic economy and material purchasing. Cosmetic items (for the character and their home system) can be purchased immediately or with gachas. Material items are needed for crafting equipment items, such as guns and armor, which are tied to power progression. These items can either be collected or purchased right away from the store. 

This type of monetization differs significantly from that of the top US iOS shooter games since the focus is on materials rather than upgrading or collecting characters and weapons. 

Looter shooters 

RPG-like looter shooters are another subgenre absent from the mobile game market. The idea of these games is to have some RPG elements (storytelling, character progression) combined with looting and shooting. There is usually a massive open area to explore, and the main aim is to kill off other players and AI-controlled enemies. In the PC and console sphere, these include titles such as Destiny and The Division, the latter of which has officially announced a mobile version.

Destiny 2
Destiny 2

This type of shooter could answer some of RPG players’ motivations. When looking at our motivation data, we generally find a few motivations that are being neglected by developers or don’t feature in high positions in the US iOS top-grossing shooter games. These include the exploration of new worlds, collecting treasure, role-playing and emotions.

Missing motivations in the top-three shooters
Missing motivations in the top-three shooters.

Looking at the above picture, notice how these three motivational aspects are not highlighted in the most popular shooters:

  • If the focus were shifted more towards storytelling, RPG players would find it easier to become immersed in the game through its narrative. 
  • The motivation to collect treasure already has quite a high position in many top shooter games, but the open-world experience could enhance this aspect even further if the player could loot items on a larger scale. 
  • The third motivation, exploring new worlds, needs to be added to most top-grossing shooter games. Having a larger area to explore would scratch that itch.

Tactical FPS games 

Another genre rarely seen on mobile is tactical FPS. Similar to extraction shooters, these focus more on tactical, slow-paced gameplay. Players usually form a team of five and compete against others in purely PvP gameplay. In the PC and console sphere, some of the most well-known titles include Counter-Strike and Valorant, the latter of which is rumored to be launching a mobile version soon. 

When looking again at our motivation data, we noticed that the top three shooter games are missing one aspect which features prominently in tactical FPS games: strategic planning.

The missing motivation in the top-three shooters
The missing motivation in the top-three shooters.

Out of all the subgenres we’ve listed, tactical FPS is likely the most rarely encountered on mobile, although some examples remain. Critical Ops is a competitive FPS game similar to Counter-Strike with smooth gameplay and realistic graphics. The focus is on highly competitive, skill-based gameplay with a high learning curve, and the game also has eSports and live tournaments, which occasionally offer real-money prize pools. 

Despite being one of the most successful tactical FPS games on mobile, it has not appeared in the top-grossing ranks for a substantial period of time. This is likely down to the game being developed by a fairly small studio, which lacks the necessary resources to acquire new users and encourage growth. A larger studio with more capacity would likely fare better.

Critical Ops
Critical Ops

One to avoid: Battle Royale

The overwhelming popularity of Fortnite has meant that the battle royale subgenre has become a huge aspect of mobile gaming, and shooters are no exception—with each of the top-three shooters dominating the market. As a result, it has become increasingly difficult for new titles to establish themselves.

A prime example of this is Apex Legends Mobile. As a smartphone version of the popular PC and console game, Apex Legends Mobile launched with a breadth of exciting features and content owing to its big screen counterpart and featured unique ‘Legends’ characters that differentiated it from other battle royale games on the market. Despite this, the game could not gain a stable position in the market and was eventually shut down.

While we can only speculate the reasons behind this, we suspect it may have been down to the demands of maintaining the game’s LiveOps strategy (which ran separately from its console counterparts) mixed with the immense competition it faced from the three shooter giants. With that in mind, we’d recommend smaller studios to steer clear of this subgenre for now.

Legends (characters) in Apex Legends Mobile
Legends (characters) in Apex Legends Mobile

Summary

With an 80% share of the Western market, Call of Duty: Mobile, Free Fire, and PUBG Mobile share a firm hold on the mobile shooter throne. Their resource-heavy cosmetic monetization model, combined with their popularity on other platforms (at least in the case of Call of Duty and PUBG), will make it challenging to knock these three titans off their podium. 

Other shooters will have the best chance of breaking into the market if they can introduce some fresh core gameplay ideas. Given the strength of the power three and other mobile monoliths such as Fortnite, that will mean most developers should steer clear of the Battle Royale genre – or else risking a fate similar to Apex Legends. 

Looter shooters are a relatively untapped market on mobile and could tie into the motivations of many players by featuring narrative elements and exploration through a large open-world. That being said, Ubisoft plans to bring The Division to mobile, and Bungie looks set to follow with Destiny, meaning this space may soon become crowded.  

Survival and extraction shooters have a handful of popular titles in the Chinese market, but these subgenres are yet to make a big impact in Western markets despite their popularity on console and PC platforms, suggesting there are many gains to be had. 

Tactical shooters are also almost unheard of on mobile, suggesting it might be difficult to translate this type of gameplay onto a small screen successfully. Critical Ops has proven it can be done, although this title hasn’t made much impact in terms of revenue. We suspect a larger studio with the capacity to further push UA, and even perhaps collaborate with other IP to drum up interest, would fare better.

If you enjoyed this post and wish to explore this topic even further, then check out some of our other content:

  • Episodes 25 and 44 of our podcast discuss the mobile shooter market in depth. 
  • Delve into Liftoff’s 2023 Midcore Gaming Apps Report
  • Use our new LiveOps tools to inspect the framework of the highest-grossing shooters

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Lars Schmeller, Game Lead at Lotum, shares how GameRefinery has transformed their decision-making process https://www.gamerefinery.com/lars-schmeller-game-lead-at-lotum-shares-how-gamerefinery-has-transformed-their-decision-making-process/ Fri, 04 Aug 2023 08:50:48 +0000 https://www.gamerefinery.com/?p=16720 The post Lars Schmeller, Game Lead at Lotum, shares how GameRefinery has transformed their decision-making process appeared first on GameRefinery.

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2023 Midcore Gaming Apps Report https://www.gamerefinery.com/2023-midcore-gaming-apps-report/ Wed, 28 Jun 2023 08:33:19 +0000 https://www.gamerefinery.com/?p=16671 The post 2023 Midcore Gaming Apps Report appeared first on GameRefinery.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success https://www.gamerefinery.com/the-rise-of-hybridization-in-mobile-games-how-developers-are-genre-mashing-their-way-to-success/ Thu, 04 May 2023 11:16:55 +0000 https://www.gamerefinery.com/?p=16513 We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.  In the past, hybridization was […]

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We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together. 

In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics, but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. 

In many respects, this change isn’t particularly surprising. Analysts have widely reported developers’ ongoing challenges with user acquisition targets as they wrestle with stricter app tracking policies, especially on Apple devices. Many developers have invested in more innovative gameplay mechanics to broaden the audiences they can advertise to, with the diversification of game genres being a natural extension of that.

This has led to some wildly unusual combinations. Most notably, digital trading-card games (TCG) have become more prolific after Marvel Snap, and TCG mechanics can now be found in the action-RPG Genshin Impact and the arcade-racer QQ Speed. Likewise, construction elements have become intertwined with the core mechanics of many titles, such as the Japanese-hit Slime Isekai Memories, where narrative progression is tied into its base building despite its focus as a turn-based RPG.

Below, we delve deeper into some of the most interesting hybrid mobile game examples that prove which genres are the most compatible for combining. 

QQ Speed 

An arcade racer implementing TCG mechanics 

The first game on our list is QQ Speed, an arcade racing game with a manga-inspired art style that’s been very successful in the Chinese market. The game gained a following thanks to its similarities to Nintendo’s hugely popular Mario Kart franchise, but it’s taken an unexpected turn with the addition of a new card battler mode.

Mechanically, the mode is relatively similar to Blizzard’s Hearthstone. Each turn, players have a set amount of mana they can use to play cards with a variety of attack and defense-related properties from their hand, with the ultimate goal being to reduce the enemy’s health to zero. Players progress through levels against PvE opponents and can upgrade and purchase new cards to build their perfect deck. An additional PvP mode was added to the card battler in an update shortly after launch, where players can really put their collection to the test.

In the card battle mode, players use pets they’ve obtained from the main gameplay mode as their in-game avatar.
In the card battle mode, players use pets they’ve obtained from the main gameplay mode as their in-game avatars.

These mechanics are unconventional for a racing game but aren’t surprising. After all, this is hardly the first time that QQ Speed has added a new mode that significantly differs from its primary mechanics; it once featured a Fall Guys-style minigame and a recreational area where players can hang out and chat with others.

Merge Vikings

Combining merge2 mechanics with progressive character and building vectors. 

Merge Vikings takes a unique approach to hybridization in the merge space by combining merge2 mechanics with build and battle gameplay. The game mainly focuses on asynchronous PvP matches, reminiscent of titles such as Boom Beach, with the goal being to wreak as much havoc on the opponent’s base as possible.

Merge Vikings marriage of merge2 and mid-core build & battle is a unique approach in the merge space.
Merge Vikings marriage of merge2 and mid-core build & battle is a unique approach in the merge space.

Merge Vikings is interesting because it replaces the typical merge2 meta layers, such as decoration and narrative, with character and building progression vectors. The game does this through permanent source buildings, which produce various merge items and currencies that players can use to upgrade their arsenal and defenses.

Just like in other merge2 games, the constraints of the merge2 board also provide some strategic puzzle elements to make Merge Vikings more engaging. As an example, players must choose which merge chains to focus on, which items they sacrifice when they’re running out of space, and how best to utilize their limited energy to win the match.

Merge Vikings is yet to implement IAP monetization, but given its merge chain progression is intertwined with character and building progression, we suspect this will lead to some exciting monetization opportunities further down the line. 

Goddess of Victory: NIKKE

A third-person-shooter action RPG with progressive base-building and relationship elements. 

Level Infinite’s action RPG, Goddess of Victory: NIKKE, became one of the most popular titles on the mobile market when it launched in November 2022 and is still very popular in Japan. The game is an almighty genre mishmash almost reminiscent of a AAA console game, carefully combining heavy story and character-driven RPG elements with hectic shooter gameplay.

The narrative is a vital part of the drive toward in-game progression. The sci-fi story takes place on a post-apocalyptic Earth where alien robots are trying to destroy mankind, forcing it to flee into underground colonies. The player is sent to explore the surface as the ‘Commander’ of a squad of female defense androids known as NIKKEs.

Goddess of Victory: NIKKE initially appears centered around fast-paced, third-person shooting, but its gameplay can actually be set to be completely automatic. Even with manual controls, the game heavily relies on aim assistance to lock onto targets. While this makes the shooting fun and approachable for more casual players, it becomes less appealing for those with more experience.

Goddess of Victory: NIKKE utilizes aspects of various genres alongside a solid narrative focus to engage its player base.
Goddess of Victory: NIKKE utilizes aspects of various genres alongside a solid narrative focus to engage its player base.

Instead, much of the game’s appeal comes from collecting and strategically managing a collection of NIKKEs acquired through gachas (with IAPs available). Each NIKKE triggers a series of small events when first acquired, aiming to get players to invest in the new character emotionally. The NIKKEs constantly strike up ‘spontaneous’ phone chat conversations with the player, and it’s possible to experience unique story sequences with them as relationships build. 

The game also features a base-building system, which increases characters’ attributes and is managed in a separate menu called The Outpost. Some buildings include an ‘Outpost Defence,’ which accumulates resources over time, and a ‘Synchro Device,’ which allows players to temporarily lift a NIKKEs’ character level to that of their higher level NIKKEs.

X-Hero

An idle RPG that regularly experiments with new genres through mini-game implementation, including hypercasual puzzlers, auto-battle chess, and casual casino. 

We discussed how the character collector, idle RPG, X-Hero, has been experimenting with different hyper-casual minigames (such as a hypercasual puzzle mode called SaveDog) to help drive user acquisition in our blog on the biggest mobile game development trends of 2022. Despite that, we’ve barely scratched the surface of the depth of hybridization within the game. 

X-Hero’s primary mode, X-War, takes players through maps full of levels to progress a simple storyline as they take on auto-battle RPG matches with a team of six heroes. The diversity on offer massively increases once you look at the other auto-battle RPG PvE modes. Players can tackle battles in the Time Travel and Galaxy Wanted modes, take on a Star Trek mode incorporating roguelite elements and explore the Discovery Hall, alongside numerous other modes such as PvP in Guild Wars and 1v1 arena.

For additional hybridization, X-Hero taps into the casual casino genre as well. The game features a Homeworld Slot mode with similar mechanics to the hit game Coin Master. Players spin a slot to gain rewards and steal from other players’ bases while constructing their own base for great benefits supporting the main idle RPG gameplay.

The range of genres on display in X-Hero is incredibly diverse.
The range of genres on display in X-Hero is incredibly diverse.

Genshin Impact

The open-world RPG added a permanent TCG minigame 

Genshin Impact hasn’t waned in popularity since storming onto the mobile and console marketplace in 2020 with its high-quality production values, cel-shaded visuals, open-world RPG mechanics, and strong narrative focus. The game follows the template of many open-world RPGs, with players invited to freely explore, climb, glide, and fight their way through the vast region of Teyvat as they take on various quests and activities.

The game’s more recent experimentations with hybridization have seen the permanent addition of a turn-based TCG minigame called Genius Invocation. This mode is designed for advanced players as endgame content and is played with 33 card decks, consisting of three hero cards and 30 other cards – players receive their first deck as part of the tutorial. Players can acquire additional character cards by defeating certain NPCs in a duel while completing specific objectives during the match.

Genshin Impact’s turn-based TCG minigame, Genius Invocation.
Genshin Impact’s turn-based TCG minigame, Genius Invocation.

Genshin Impact also previously put its own unique spin on Pokémon with a Fabulous Funghi Frenzy event, where players had to catch mushroom creatures and train them to fight in a tournament to progress the story and win special event currency, as well as a free four-star character.

Slime Isekai Memories

The turn-based RPG wraps 4X and tycoon mechanics around a base-building meta layer. 

Slime Isekai Memories may have fallen off the US market’s radar but this turn-based RPG based on a hit anime/manga series is still very much alive in Japan. Many players are likely drawn to the game because of its high production values and respect for its source material (the original cast voices in-game characters), but what keeps them engaged is its amalgamation of hero collection and base-building mechanics.

In the game, players collect characters and develop them for use strategically in battles to ultimately progress the main campaign, which follows a new story supervised by the original author. The base building meta, Build Nation, is directly incorporated into this; players cannot progress until they’ve sufficiently developed their base’s population by constructing new buildings or upgrading existing ones.

Slime Isekai Memories’ Build Nation mode
Slime Isekai Memories’ Build Nation mode

Build Nation also uses a resource generation system with various supplies, such as character upgrade materials, more commonly encountered in 4X and tycoon games. Hybridization has been critical to the success of many 4X strategy games, like Puzzles & Survival (4X and puzzle RPG) and Top War: Battle Game (4X base building with merge mechanics), so this crossover into more traditional RPGs simply further emphasizes the trend across the broader market. 

Why are hybrid mobile games becoming more popular? 

The mobile games market has always been known for experimenting and leading the way with innovation, and introducing new gameplay mechanics from other popular genres is an effective way of keeping players engaged. 

This has resulted in the rise of hybrid-casual games, a genre we explore in great detail in the Liftoff 2023 Casual Gaming Apps report, but it’s important to remember that hybridization isn’t limited to games in the casual genre – there are plenty of midcore and premium games experimenting with hybrid mechanics, too. 

So what are the benefits? Hybridizing your mobile game is a great way of broadening its appeal and boosting user acquisition. X-Hero’s SaveDog hyper-casual mini-game capitalized on the viral TikTok hype surrounding the Save The Doge game and helped push X-Hero to the top of the download charts by utilizing the mode in its UA strategy across social media platforms. While a lot of the players downloaded the game for the hyper-casual mode, many stayed after familiarising themselves with the game’s main mechanics. 

Similarly, hybridization can be a great way of getting players involved with game genres that they might not have sought out otherwise. Think of all the QQSpeed players that had never played a card battler but ended up falling in love with a new genre after it introduced a TCG mode. 

Hybridization can also open up new monetization layers for your game, especially if you’re introducing new gameplay mechanics from a genre with lots of monetization potential, such as the base-building mechanics that could supplement an RPG by introducing a new in-game store for upgrades. 

Finally, hybridization is a great way to gauge the reception of new gameplay mechanics, especially if you’re hybridizing through a mini-game or limited-time event in LiveOps. If these new mechanics have been positively received by fans, they can be implemented as a new full-time game mode. 

Top things to consider if you’re hybridizing your mobile game 

While the hybrid mobile game examples above prove that you can mix and match most genres, there are still some key things you should always consider. 

  • Genre preferences change in different markets so think carefully about where your game is the most popular and how existing players might respond to the addition of less-familiar gameplay mechanics. 
  • Take influence from viral trends on media platforms, such as TikTok, but remember that these trends won’t stay around forever. You can find more information on how to build better mobile games by leveraging TikTok trends here
  • Play to your strengths. If your game has built a solid user base as an RPG, it is not necessarily a good move to move away from those RPG elements to chase trends in another genre and vice versa. Weigh up the pros and cons of introducing new trends and mechanics; balancing the expectations of existing players around bringing new players into the game can be tricky. 
  • Always have an eye on the gameplay mechanics and genres that are trending in the market and think about how you can merge them with your existing mechanics to innovate. The adoption of TCG mechanics amongst some of the most successful mobile games is being done because TCG mechanics are very popular right now. 

If you enjoyed reading this post and would like to find out more about hybridization and other trends within the mobile market, then be sure to check out some of our other articles below:

You can also find more information on the rise of hybridization in the casual market and how this has paved the way for the hybrid-casual genre in the 2023 Casual Gaming Apps Report.

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2023 Casual Gaming Apps Report https://www.gamerefinery.com/2023-casual-gaming-apps-report/ Wed, 19 Apr 2023 08:57:03 +0000 https://www.gamerefinery.com/?p=16495 The post 2023 Casual Gaming Apps Report appeared first on GameRefinery.

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Episode 44: Locked and Loaded – An Expert Review of the Mobile Shooter Market https://www.gamerefinery.com/episode-44-locked-and-loaded-an-expert-review-of-the-mobile-shooter-market/ Thu, 30 Mar 2023 06:58:57 +0000 https://www.gamerefinery.com/?p=16416 Is there room for others to succeed in a market dominated by so few companies? Join us as we explore the current state of the mobile shooter market, the top games dominating the market, their market shares, and the different types of shooters available.    Spotify, BuzzSprout, TuneInRadio, iHeartRadio – If you enjoy the episode, […]

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Is there room for others to succeed in a market dominated by so few companies? Join us as we explore the current state of the mobile shooter market, the top games dominating the market, their market shares, and the different types of shooters available.

   Spotify, BuzzSprout, TuneInRadio, iHeartRadio
If you enjoy the episode, remember to hit subscribe!

You won’t want to miss our overview of games like CoD: Warzone Mobile, Arena Breakout, Undawn Vitality, Division Mobile, Destiny Mobile, and Valorant. We’ll also explore the recent game cancellations from EA, including Apex and Battlefield, and examine, amongst others, the intensity of live-ops for the top shooters, content cadence, and possible entry barriers for new companies. Looking to the future, we’ll delve into where the market is headed and whether there is room for new shooters and subgenres to emerge and take the market share.

Learn about the challenges that mobile game developers face when trying to develop shooters. We talk to the Chief Game Analysts at GameRefinery, a Liftoff company, Wilhelm Voutilainen and Erno Kiiski, who provide us with a comprehensive analysis of the state of the mobile shooter market and tell us what we can expect in the months and years to come.

The post Episode 44: Locked and Loaded – An Expert Review of the Mobile Shooter Market appeared first on GameRefinery.

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Episode 42: Marvelling at Marvel Snap https://www.gamerefinery.com/episode-42-marvelling-at-marvel-snap/ Thu, 26 Jan 2023 07:38:29 +0000 https://www.gamerefinery.com/?p=16197 What makes Marvel Snap such a hit? In this episode of the Mobile GameDev Playbook, we review Marvel Snaps’ success, key features, and the first major update. We also discuss the game’s monetization, thoughts on its future and the overall CCG genre.    Spotify, BuzzSprout, TuneInRadio, iHeartRadio – If you enjoy the episode, remember to […]

The post Episode 42: Marvelling at Marvel Snap appeared first on GameRefinery.

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What makes Marvel Snap such a hit? In this episode of the Mobile GameDev Playbook, we review Marvel Snaps’ success, key features, and the first major update. We also discuss the game’s monetization, thoughts on its future and the overall CCG genre.

   Spotify, BuzzSprout, TuneInRadio, iHeartRadio
If you enjoy the episode, remember to hit subscribe!

Joined by Joel Julkunen, Head of Analytics and Chief Game Analyst, Erno Kiiski, from GameRefinery, a Liftoff Company. 

Topics we will cover in this episode:

  1. Introduction
  2. Why should you play Marvel Snap if you haven’t already
  3. Marvel Snap is a mobile-first card game
  4. The importance of well-known IP in the success of Marvel Snap
  5. Progression system
  6. Marvel Snap has to start bringing more horizontal content at some point
  7. Monetization
  8. Friendly matches in a tournament format

The post Episode 42: Marvelling at Marvel Snap appeared first on GameRefinery.

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Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile? https://www.gamerefinery.com/stumble-guys-vs-eggy-party-which-fall-guys-clone-is-the-king-of-mobile/ Thu, 05 Jan 2023 08:35:05 +0000 https://www.gamerefinery.com/?p=16127 They say imitation is a form of flattery, and there’s no shortage of mobile games that share a striking similarity with other popular titles in the PC, console and mobile markets. Editor’s Note: This piece was updated in February 2023 to reflect a significant rise in the daily revenue of Eggy Party in the Chinese […]

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They say imitation is a form of flattery, and there’s no shortage of mobile games that share a striking similarity with other popular titles in the PC, console and mobile markets.

Editor’s Note: This piece was updated in February 2023 to reflect a significant rise in the daily revenue of Eggy Party in the Chinese iOS market.

When a game with a unique style and appearance becomes a hit, it doesn’t take long for new games to emerge, hoping to emulate that success by using the same gameplay mechanics, visual style and features. You can also see this happening in the mobile market with new game modes, such as the Fall Guys-style gameplay that’s now used in side modes in Garena Free Fire and QQ Speed (GKart). 

That said, there’s a big difference between a quick cash-in and a mobile clone that becomes a superior version of the game it’s taken inspiration from by adding new gameplay features and generally being more enjoyable to play. And that’s exactly the case with the chart toppers Stumble Guys and Eggy Party, two mobile clones of the 60-player knock-out party game, Fall Guys. 

Why isn’t there a mobile version of Fall Guys? 

Fall Guys became an overnight hit shortly after its release in August 2020 on PC and PS4. By the beginning of December, Fall Guys had reached 11 million sales on PC while also becoming the most-downloaded game on PlayStation Plus, and the game is now available on Xbox and Nintendo Switch. So, considering how successful it’s been (and still is), why hasn’t its publisher, Mediatonic, released the game on mobile devices? 

BiliBili, a Chinese games and entertainment company, secured the rights to publish a mobile version of Fall Guys shortly after its release, but Mediatonic hasn’t announced any plans to release the game on mobile in the West. It’s worth noting that Mediatonic is owned by Epic Games, and given the publisher is in a long-running legal battle with Apple over disputes around App Store practices, it might be possible that Fall Guys doesn’t make it to mobile in the West until a resolution is found. 

That said, there are arguments for and against releasing a mobile version of Fall Guys. With Stumble Guys and Eggy Party already proving so popular, there might not be much of a market left for a mobile version of Fall Guys to conquer. Then again, the success of Eggy Party and Stumble Guys has provided solid proof of concept and shown there is an appetite for this genre amongst mobile players.

Either way, if Fall Guys does eventually make it to mobile, it will have to make some changes to set itself apart from the competition – so let’s take a look at what the competition is doing. 

Stumble Guys vs. Eggy Party: Similarities and differences

Kitka Games’ Stumble Guys
Kitka Games’ Stumble Guys

Stumble Guys 

You’d be forgiven for mistaking Stumble Guys for Fall Guys. Developed by Kitka Games and acquired by Scopely Games in September 2022, Stumble Guys is a knock-out party game with a similar visual style and gameplay mechanics to Fall Guys. It was released in February 2021 and supports a maximum number of 32 simultaneous players rather than the 60 in Fall Guys. 

Players race, jump and dash through three rounds of obstacle courses (maps). After each round, a limited number of players that reach the finish line or survive the obstacles make it through to the next round, until a shortlist of finalists is chosen for the last course and a winner is crowned. As of December 15 2022, players can also take part in games via a ‘custom party’ that allows them to tailor search criteria for specific matches, such as competitive modes or playing with friends. 

Similar to Fall Guys, there’s a lot of variation in the map types, which range from races to the finish line and team-based games to survival modes as sections of the map disappear. Maps for both Stumble Guys and Fall Guys have continued to expand in terms of play types over style, although Stumble Guys doesn’t have any memory game maps.

Until very recently, Stumble Guys didn’t feature any limited-time collaborative maps (such as the Sonic The Hedgehog map in Fall Guys), but that’s no longer the case after Scopely announced a collaboration with Hot Wheels. The collaboration introduces a new map, Hot Wheels Hustle, to the map pool, complete with racing mechanics as players race around a Hot Wheels-themed racetrack. 

The shared similarities between Stumble Guys and Fall Guys means Stumble Guys has been able to capitalize on the popularity of Fall Guys. As of October this year, the game has been downloaded over 265 million times and generated over $60 million in revenue through IAPs since its release, with most of its traffic coming off the back of Fall Guys’ move to a free-to-play title. 

As the only established alternative to Fall Guys on mobile devices, Stumble Guys has built considerable momentum around hype for Fall Guys, especially on the day that Fall Guys became a free-to-play title. It’s likely that Stumble Guys activated UA campaigns around this time period and we also know the game has been building a solid fan base thanks to influencer marketing on platforms such as TikTok and YouTube, which is one of the reasons why the game is so popular in Latin America.

Stumble Guys was also the third most downloaded game of 2022, according to data from mobilegamer.biz, beating the likes of established mobile games including Candy Crush Saga and Roblox. In total, Stumble Guys raked in over 219 million downloads.

iOS downloads for Stumble Guys. Downloads for Stumble Guys increased by over 100% in the days following Fall Guys’ move to a free-to-play title on June 21.
iOS downloads for Stumble Guys. Downloads for Stumble Guys increased by over 100% in the days following Fall Guys’ move to a free-to-play title on June 21.

Fall Guys is more robust in terms of features and the various gameplay mechanics on offer, but Stumble Guys contains some mechanics that aren’t present in Fall Guys. This results in Stumble Guys having more of a focus on competitive playing and tournament-style matches. 

Tournament options in Stumble Guys
Tournament options in Stumble Guys

Tournaments and additional gameplay modes 

While the main focus of Stumble Guys is on the 32-player knockout mode, it constantly hosts a variety of tournaments that aren’t present in Fall Guys. Some of the tournaments cost gems (in-game currency) to enter, the cost of which typically ranges between 10–50 gems. Gems can be earned via free daily gacha spins or purchased in packs – but they’re genuinely earned really slowly, which incentivizes entry into the tournaments because of the massive rewards on offer for winners. 

These tournaments often have special rules and reward winners with a prize pool of gems that can be used to purchase skins through gachas, battle passes, and skip battle pass tiers. Some of these tournaments are hosted in collaboration with social media influencers (as seen by the thumbnail for the main event above) and cost gems to enter.

Stumble Guys

Examples of the special rules in tournaments include 1v1 and 2v2 modes – matchmaking variations that aren’t present in Fall Guys. Ultimately, the presence of tournaments in Stumble Guys means players have another major game mode to sink their time into and this improves the chances of them staying engaged in the long term.

Special emotes

Special emotes work as permanent boosts in Stumble Guys
Special emotes work as permanent boosts in Stumble Guys.

While both games feature emotes, Fall Guys’ emotes are more cosmetic in nature, while the special emotes available in Stumble Guys are permanent boost skills that can be used to your advantage in matches, adding a competitive twist to the game. 

At the time of writing, there are five special emotes in the game: Punch, Slide, Hug, and Banana. They’re only unlockable through the game’s premium Battle Pass track as the end reward, incentivizing progression. Given how advantageous these special emotes are, they also bring a pay-to-win element to Stumble Guys. 

The Punch emote lets you hit other players out of the map, while the Slide emote means you can maneuver obstacles and dodge the punches of other players. Hug is similar to the grab emote in Fall Guys while the recently added Banana emote is similar to Mario Kart as you can throw bananas as traps to trip up other players. 

Overall, the addition of special emotes adds an additional competitive twist to the game.

Monetization

Stumble Guys
Stumble Guys’ Stumble Pass

Fall Guys’ free-to-play model generates revenue through battle pass purchases, a paid currency (Show-Bucks) used to purchase rare cosmetic items, and a variety of cosmetic items available to purchase such as skins, accessories, bean colors, patterns, titles and banners. 

Stumble Guys uses many of the same monetization methods but also monetizes through incentivized ads, which give players spins on a lucky wheel for a chance to win prizes, and forced ads, which can be removed by purchasing the starter pack. Similar to Fall Guys, players can also purchase limited-time exclusive skins that can be purchased through limited-time gachas (although the limited-time skins in Fall Guys are purchased directly through the store). 

As the special emotes are only available through Battle Pass premium tiers, Stumble Guys’ Battle Pass is also a major revenue driver. 

What is it that players love about Stumble Guys?

Stumble Guys Player Motivations (Source: GameRefinery SaaS platform)
Stumble Guys Player Motivations (Source: GameRefinery SaaS platform).

The maps, graphics, characters, and general aesthetic of Stumble Guys will win over a lot of Fall Guys players who want a Fall Guys experience on mobile. As Epic doesn’t share download and revenue figures for Fall Guys, it’s harder to tell which game is more popular. But if we look at Discord figures, Stumble Guys seems to have the larger community (773k members in comparison to Fall Guys’ 284k) and we also know Stumble Guys reached 265 million total downloads as of October this year. 

As you can see from the player motivations chart above, Stumble Guys has an advantage over other platform games as it taps into the competitive nature of players that enjoy social experiences. Competition is at the heart of the Fall Guys experience, but Stumble Guys’ additional competitive elements, such as special emotes, tournaments, and 1v1 and 2v2 gameplay modes, give it a major competitive edge.

Stumble Guys’ Hot Wheels collaboration
Stumble Guys’ Hot Wheels collaboration

The one area where Stumble Guys could improve is its LiveOps. With the exception of new Battle Pass seasons, limited-time skins and tournaments, there aren’t many updates to Stumble Guys, although a recent Halloween update did cause daily iOS revenue to jump by 600%, highlighting the importance of more regular LiveOps.

Compare that to Fall Guys, where the game regularly collaborates with major franchises such as Sonic The Hedgehog and He-Man to host limited-time events with new maps, modes and gameplay mechanics. Other collaborations have included: 

  • Ratchet & Clank (Clank Challenge) 
  • Horizon Zero Dawn (Aloy’s Challenge) 
  • Sackboy (Sackboy’s Challenge) 
  • Halo (Spartan Showdown) 

Now that Scopely owns the Stumble Guys IP, we could see a busier LiveOps calendar for the game with more branded collaborations, given the recent Hot Wheels announcement. This is a major partnership and was announced just two months after the acquisition, and given many of Scopely’s games are based on IP including WWE, Looney Tunes and Wheel of Fortune, we know that Scopely recognises the value of IP integration with gaming. 

Eggy Party

Eggy Party (蛋仔派对) by Netease
Eggy Party (蛋仔派对) by Netease

Eggy Party (蛋仔派对) is essentially Fall Guys with an eggy makeover – all of the characters have round, egg-like designs. The game is published by Netease and, at the time of writing, is only available in China, but it has quickly become one of the most popular games in the country.

Following its latest update, which introduced a new season with a themed battle pass, limited-time gacha and a new concert area, the game ranked among the top three grossing games in the Chinese iOS market at the end of January. This followed a gradual rise in daily revenue which peaked at over $1.4M. Eggy Party also currently ranks as the most downloaded iOS game in the country.

Eggy Party’s daily revenue and downloads in the Chinese iOS market (source: GameRefinery SaaS Platform)
Eggy Party’s daily revenue and downloads in the Chinese iOS market (source: GameRefinery SaaS Platform)

A worldwide release for the game is planned under the name ‘Eggy Go,’ but a release date hasn’t been set. That said, players in the UK and Netherlands can currently register for a closed beta test, but only on Android devices.

Visually, the game is very impressive, perhaps more so than Fall Guys. It features the same party game knockout mechanics as Fall Guys and Stumble Guys, with 32 players dodging obstacles and racing to the finish line in a variety of maps until enough players are eliminated for a champion to emerge. 

Similar to Stumble Guys, Eggy Party takes the Fall Guys formula and builds on it by adding new gameplay mechanics and features, many of which enhance the skill-based elements of the game while encouraging social engagement.

Passive skills and active skills

In Eggy Party, players can develop six different passive skills, such as how long the cooldown time is after performing a roll action.
In Eggy Party, players can develop six different passive skills, such as how long the cooldown time is after performing a roll action.

While Stumble Guys uses special emotes to encourage gameplay of a more competitive nature, Eggy Party offers some very light RPG/power progression mechanics through the addition of passive and active skills. 

Six unlockable passive skills give players a passive boost such as shortening the cooldown times for active skills. There are six active skills to unlock, including invincibility for a short time, invisibility for a short time and becoming a “bomb” that detonates after a short fuse (and damages other players), but they can only be used in the final sections of knock-out matches. 

Additional gameplay modes and looping live-event modes

The default PvP-modes are complemented with looping live event modes with unique rules and mechanics, as well as with a PvE challenge mode.
The default PvP-modes are complemented with looping live event modes with unique rules and mechanics, as well as with a PvE challenge mode.

Eggy Party has a lot to offer in terms of additional gameplay modes, namely PvE options (Fall Guys and Stumble Guys are PvP only), a ranked PvP mode with a dynamic leaderboard system, and a 4v4 mode. And similar to the tournaments in Stumble Guys, Eggy Party runs two or three events simultaneously with unique rules and mechanics. 

Custom map creator

Eggy Party
Custom map creator

While Fall Guys has announced a custom map creator is on its way, we don’t know when it’s arriving and Eggy Party players can already make their own custom maps using the game’s creative mode. There are lots of in-depth features and plenty of useful tutorial videos to guide players through the creation process.

Heavy focus on social elements

Eggy Party

Mobile games in the Chinese market tend to utilize a variety of social features such as voice chat, non-competitive co-op, and relationship systems – all features that have grown by 10% in popularity over the last year in the top 20% of most-downloaded Chinese games. 

While the core gameplay loop of Eggy Party is based around competition, there are plenty of features providing a more casual social experience. The main menu for the game is actually a social hub rather than a static menu, where players can socialize with each other and take part in mini-games such as archery and basketball, as well as driving around in karts. 

There’s an in-game streaming platform that players can use to watch other Eggy Party games that are in progress, and the game also features the Friendship/romance mechanic where players can form friendships with other players and build their friendship level by completing tasks.

Monetization

Eggy Party's cosmetic-driven economy is the primary monetization focus.
Eggy Party’s cosmetic-driven economy is the primary monetization focus.

Eggy Party’s cosmetic-driven economy is the primary monetization focus, especially as players can buy and send cosmetic items to their friends. Players can purchase character skins, accessories, avatar frames, emotes, and dances, and the addition of a main social hub likely incentivizes players to dress up their avatars and show off their outfits to other players. 

In addition to direct purchases for cosmetic items, they’re also available through gachas, battle passes, a piggy bank, limited-time IAP offers, and as awards for completing events and matches. 

And speaking of events, it’s worth noting that Eggy Party has already featured an in-game collaboration with the survival horror game, Identity V, another Netease title. The focus on in-game cosmetics alongside Netease’s massive portfolio means it’s likely we’ll see plenty of branded collaborations and collaborations with other games in the future, especially if the title goes global.

At the time of writing, searching for Eggy Go on Google brings up a Google Play link, but it doesn’t work when you click through. Similarly, there’s an APK for Android but many of the reviews say it doesn’t work. 

What is it that players love about Eggy Party? 

In many ways, you can consider Eggy Party the definitive version of Fall Guys. The game includes plenty of features that aren’t available in either Stumble Guys or Fall Guys, especially the focus on social elements and additional gameplay modes. 

It’s unusual for a party game to find success in China, given the market’s tendency for gacha games, RPGs, and MOBAs, but the variety of gameplay mechanics to choose from in Eggy Party means there are more reasons to keep playing. If players get fed up with competing in the knockout mode, they can simply socialize with other players in the main hub, play mini-games or watch others compete in matches via the in-game streaming hub. 

What are the main differences between Fall Guys, Eggy Party, and Stumble Guys? 

While all of the games share common traits in terms of core gameplay mechanics and monetization, they do appeal to specific demographics and motivations. 

Fall Guys has a strong position in the casual market for PC/console players. It has more maps than Eggy Party and Stumble Guys (over 70 in total) and supports a maximum number of 60 players in matches. There aren’t really any other games like it on PC/console, although Fall Guys does have to compete for players’ attention whenever there’s a major AAA release on console/PC.

Fall Guys is more robust than Stumble Guys and its collaborations with brands/IP are a major advantage as they introduce special levels. A lot of lapsed players look forward to new collaborations as it’s an opportunity for them to re-engage with the game. 

Stumble Guys doesn’t have as many features as Fall Guys but will be enjoyed by anyone that’s played Fall Guys and wishes the game had more competitive elements. Additional special emotes add a new competitive dynamic to matches, as do tournaments, and there’s more longevity in the game due to its various game modes. Over 55% of its players are aged between 25–44 (iOS US). 

Eggy Party may not have as many maps or support as many players as Fall Guys, but in many ways, it’s the definitive Fall Guys experience as it includes new social features, gameplay mechanics, and player growth skills not present in Fall Guys. As you can interact with other players outside of matches in the social hub, there’s more of an incentive to purchase character skins. It will be interesting to see how the game performs when it’s released globally as Eggy Go.

If you enjoyed reading this post, here are a few more you should definitely check out:

The post Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile? appeared first on GameRefinery.

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Episode 40: Merging to the Top – The Development of EverMerge https://www.gamerefinery.com/episode-40-merging-to-the-top-the-development-of-evermerge/ Thu, 15 Dec 2022 09:28:14 +0000 https://www.gamerefinery.com/?p=16085 We are examining the merge genre and EverMerge. In this episode of the Mobile GameDev Playbook, we’re joined by Sergey Neskin, the CEO & co-founder of Neskin Games, and Chief Game Analyst Kalle Heikkinen from GameRefinery, a Liftoff Company, to discuss the hit mobile game EverMerge: Merge 3 Puzzle.    Spotify, BuzzSprout, TuneInRadio, iHeartRadio – […]

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We are examining the merge genre and EverMerge. In this episode of the Mobile GameDev Playbook, we’re joined by Sergey Neskin, the CEO & co-founder of Neskin Games, and Chief Game Analyst Kalle Heikkinen from GameRefinery, a Liftoff Company, to discuss the hit mobile game EverMerge: Merge 3 Puzzle.

   Spotify, BuzzSprout, TuneInRadio, iHeartRadio
If you enjoy the episode, remember to hit subscribe!

We cover what inspired the game, the growth of the merge genre and how it’s evolved, interesting trends, and predictions for the future of merge games. We also look at some standout releases, the trends in gameplay events and features, as well as trends in monetization.

You can also watch the episode on YouTube:

Topics we will cover in this episode:

  1. Introduction
  2. EverMerge
  3. Three things to know about Merge genre
  4. Filtering previous experiences to create the best new idea
  5. Narrative in mobile games
  6. How to ensure player progression?
  7. How Neskin Games worked out who EverMerge’s audience is?
  8. Are Merge games mainly targeted at female players?
  9. “Successful mobile games now are as much about liveops as the foundation they launch with”
  10. Monetization in Merge games
  11. How to keep the right content balance for players just joining the game and elder players
  12. The future looks bright for Merge genre

The post Episode 40: Merging to the Top – The Development of EverMerge appeared first on GameRefinery.

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How to Leverage Trends and Motivations to Build Better Casual and Hyper-Casual Games https://www.gamerefinery.com/how-to-leverage-trends-and-motivations-to-build-better-casual-and-hyper-casual-games/ Wed, 02 Nov 2022 11:19:19 +0000 https://www.gamerefinery.com/?p=15888 Competition is fierce in the mobile game market, but even more so for developers of casual and hyper-casual games. Thousands of new games and apps targeting casual and hyper-casual audiences are released every day, which means capturing the attention of new players is tough, but keeping them engaged for weeks and months to come is […]

The post How to Leverage Trends and Motivations to Build Better Casual and Hyper-Casual Games appeared first on GameRefinery.

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Competition is fierce in the mobile game market, but even more so for developers of casual and hyper-casual games. Thousands of new games and apps targeting casual and hyper-casual audiences are released every day, which means capturing the attention of new players is tough, but keeping them engaged for weeks and months to come is even trickier. 

So, what can mobile game developers do to increase the chances of their games performing well? Some developers of casual and hyper-casual games have been finding success by looking to wider social trends and creating gaming experiences that cater to the audiences of these trends. But what’s the easiest way to find such trends? And how do you know which trends will be a hit with a gaming audience? 

Widely regarded as the biggest trendsetter when it comes to entertaining content, the short-form video content platform, TikTok, has become the new home for viral content. This is where the biggest trends are not only shared but also started, and TikTok’s links with the gaming community – where gaming is one of the top categories on the platform growing 2.3X year-over-year from 2021 to 2022 (TikTok Internal Data, 2022) – makes it the perfect place to find inspiration for casual and hyper-casual mobile games. 

If you’re an app developer that’s already experimented with video content – perhaps in the form of video ads – you’ll already recognize the value of video content. TikTok’s community leverages the engaging short-form video format to share their creative takes on games, whether humorous or educational. 

Most recently, it’s been hyper-casual and casual games leveraging TikTok’s most popular trends to create original games that appeal to gamers and viewers engaging with viral content. 

Let’s take a look at some of the most successful ones:

Fidget Trading 3D: Fidget Toys

Fidget Trading 3D

Everyone remembers fidget toys, right? TikTok brought them back into fashion and in splendid style when the concept of fidget trading emerged as a new trend in 2021, with users filming the process of trading their fidget toys with each other. To date, ‘fidget trading’ has garnered over 200M views on TikTok.

This trend doesn’t go unnoticed by game developers. They started creating games such as where players place the fidgets they want to trade in the center and take turns to trade items. Fidget Trading 3D: Fidget Toys is a hyper-casual title launched by Turkish studio MagicLab on the 1st of July 2021 and is the most successful example of a game based on fidget toys.

Soft launching the game on TikTok pushed them to #1 on the US iOS and Android charts for 11 days and to the top position in 39 other markets globally. A large part of Fidget Trading’s massive success was due to the popularity of the game concept and familiarity among TikTok users. The game mechanics are simple: players trade fidget toys and aim to get the best trade. 

As Fidget Trading 3D: Fidget Toys clearly shows, leveraging the latest trends on TikTok is a great way to gain huge visibility for your game at launch and make it feel instantly familiar to potentially millions of players. People already engaged with the initial trend are likely to seek out the gaming experience.

High Heels!

High Heels

High Heels! is a hyper-casual title launched by Rollic and released at the end of 2020. It was one of the most popular games in 2021, achieving over 100 million downloads worldwide in just 11 months.

The secret to its success? It’s popular on TikTok, where players flooded the platform with videos of its highly compelling gameplay while positioning it alongside meme trends and the #highheels hashtag. On January 2021, TikTok creator @Isaiahbaca posted a video on TikTok with the iconic caption, “found a game for baddies.” The original video has amassed over 1M likes to date, and in total, the related hashtags (#highheels, #highheelsgame, etc.) received over 56M video views.

High Heels! isn’t a complicated video game. It taps into the motivations, needs, and wants of a specific audience while riding a trending hashtag. Other factors contributing to its success are its ease to pick-up and play, the mechanics and visual style of the game make it perfect for sharing on TikTok, and its diverse range of characters cover a broad spectrum of gender presentation and body types.

From this success, Rollic’s team shared that they will integrate “TikTok-able” elements into their future titles. The possibility to scale on TikTok depends on both organic and paid investment. You can tap into the community and scan the platform to pick up on trending themes that are familiar to yours so you can scale on creatives and ads.

What are the motivations behind trends on TikTok?

Similar to popular games, the success of viral content is often down to it being relatable and fulfilling certain needs. Game developers should try and find the motivations behind the specific trends that they want to position their games alongside so they can understand the specific game mechanics that will motivate players. 

Satisfying to Watch

Explore symmetry, repetition, material characteristics
#satisfying – 290B
#restock – 12B

Self-Expression 

Find new ways to express yourself and showcase your creativity
#cakedecorating – 11B
#DIY – 202B

Relaxation 

Be engaged without thinking too much
#zen – 2.8B
#posca – 1.7B

Accomplishment

Anticipation for the end result
#organization – 5B
#paintmixing – 1.4B

Sustain and build better games by appealing to new player motivations 

Beyond the importance of understanding which features and mechanics appeal to new players, it is crucial that game developers find different ways to achieve sustained success and engagement for their games. Especially in the more challenging, post-IDFA marketing landscape, some tactics of developing and creating successful games have changed. This means many hyper-casual and casual games are looking for ways to increase long-term retention, build IAPs and increase their LTVs.

Hybrid approach to mobile game design

Put simply: the mobile game market is currently seeing a lot of hybridization

In the casual/hyper-casual space, we see this happen via three major feature areas: meta layers, social and LiveOps.

Meta layers

The adoption of meta elements has increased. Core gameplay can still be the primary focus, but meta layers open up a way for game developers to “hybridize games,” bringing a sense of progression and diversity for gamers. 

Some of the most successful meta layer types used in games include: 

  • Light construction & customization mechanics (decorative or small boosts)
  • Collectible items/characters (stickers, mascots, etc.)
  • Light RPG mechanics of items, characters used in the core gameplay
  • Narrative elements to increase a sense of immersion and progress

One meta layer type that’s trending in particular is collection systems, which may also explain the success of Fidget Trading 3D as collecting is the core element of the game. Collection systems have good synergies with LiveOps and provide ample opportunities for monetization. They also are seen in various formats in all types of games as they don’t necessarily have to have an impact on the core gameplay but only work as a sideline progression vector.

The popularity of collection mechanics
Screenshot from the GameRefinery service showing the popularity of collection mechanics among the top 20% grossing IAP games and the rest of the market over the course of the past four years in the US market.
Among other things, Coin Master has added simple collection mechanics to function as another progression vector.
Among other things, Coin Master has added simple collection mechanics to function as another progression vector.

Meta layers can also be used to broaden your game’s motivational appeal by giving players additional goals to achieve and to boost retention. Two examples are escapism through story elements and self-expression through decorations. 

Different meta layers can increase your game’s appeal towards player cohorts with different motivational driver profiles, resulting in a more engaged player base overall. One good example is from the Match3 market with how Project Makeover’s narrative/decoration meta brought an extra “motivational angle” to compete against Candy Crush Saga, shown in the motivational emphasis graph below.

Screenshot from the GameRefinery service comparing Candy Crush Saga's and Project Makeover's motivational drivers.
Screenshot from the GameRefinery service comparing Candy Crush Saga’s and Project Makeover’s motivational drivers.

In other words, Project Makeover appeals to a broader set of motivational drivers and is likely to lure in new types of players who are driven by Expressional motivations as a result. 

Social and LiveOps

Social elements and social connections are one of the strongest retention-inducing elements in mobile games, which explains why more mobile games are adding social hangout areas and other elements into their games. Analyzing the various ways you could introduce social elements into your game is a great way of building engagement and retention.

Screenshot from the GameRefinery service showing the popularity of Guild mechanics among the top 20% of the highest-grossing IAP games and the rest of the market in the US iOS.
Screenshot from the GameRefinery service showing the popularity of Guild mechanics among the top 20% of the highest-grossing IAP games and the rest of the market in the US iOS.

There are plenty of examples, even in simple casual games, where developers have introduced social elements as one of the key features on top of the simple feature set. This is usually done by introducing guild mechanics, which allow players to form communities with other players and often earn rewards for shared gameplay, as a “social community” feature. Once introduced, guild mechanics can be built upon with more features and events, such as competitive and non-competitive events.

Games such as Match 3D from Lion Studios use guild mechanics to tap more into social drivers to move ahead of “hyper-casual” to increase the game’s engagement.

Match 3D's guild mechanic is its 'Team' feature, which introduces social aspects to the simple, 'hyper-casual-ish' core puzzle gameplay.
Match 3D’s guild mechanic is its ‘Team’ feature, which introduces social aspects to the simple, ‘hyper-casual-ish’ core puzzle gameplay.

Another way to look at social elements is from the competitive angle. Your game can be PvP-oriented, where the competition motivation is naturally the lifeline of the whole product. But nowadays, more and more simpler solo-based games are introducing some light competitive elements to drive engagement and monetization. 

We’ve seen this trend in various puzzle game subgenres such as Match3s, Bubble Shooters and Word games. Most of the games in these subgenres are inherently solo experiences, playing level after level with no PvP in sight. But nearly all of the top Puzzle games have started to tap into competitive motivations as well through their live ops. It is very common for these games to have various leaderboard events and other competitive elements. Players are still playing those same solo puzzle levels, but as they play, they accumulate progression to a leaderboard where they are competing against others. 

As an example, Bubble Shooter – Pop Bubbles by Ilyon Dynamics is a very simple-looking puzzle game with hyper-casual elements at first glance. But when you dive deeper into the game, you discover they’ve built a quite robust event framework to support/engage their players to keep playing, and many of these events tap exactly into competitive motivations.

Bubble Shooter has plenty of events to extra engage/incentivize players to progress in a linear saga map. Many of them involve competitive elements.
Bubble Shooter has plenty of events to extra engage/incentivize players to progress in a linear saga map. Many of them involve competitive elements.

Overall, one of the most crucial ways to increase your game’s engagement is to start operating live events for your players. Whether they are competitive or not, a strong event framework can support your core gameplay loop and work as a strong retention mechanic for giving players more short-term goals. Just simply adding content isn’t enough for modern audiences. 

What tools can I use to guide me in launching new games?

  • TikTok Creative Center is a one-stop hub for all that’s buzzing on TikTok. Get the scoop on the most popular hashtags, songs, creators, and videos in your region and vertical. Trend Discovery is here to inspire you, keep you in the loop, and guide you on the latest gaming trends.
TikTok what's trending?
  • Partner with TikTok creators to accelerate discovery. Developers can use another important tool, the TikTok Creator Marketplace to search for relevant creators to collaborate with. Spark Ads is another format to consider, where developers can boost awareness of creators’ videos to reach the right audience on TikTok.
  • Analyze the best practices with GameRefinery. Developers can use GameRefinery’s SaaS platform to analyze the market for feature implementations, meta layers, and LiveOps to understand best practices of the most successful mobile games. 
  • Identify trends and current competitors. The GameRefinery database offers direct access to thousands of analyzed games with a full breakdown of features, motivations, and market fit. Developers can incorporate this data to polish feature design, add new meta layers, and improve future LiveOps. 

Conclusion

  • Find the trends – Leverage tools on TikTok to find the latest top songs and hashtags, and leverage GameRefinery for the top features to increase faster development time and ensure a better market fit. 
  • Discover the motivation – Why did something become a cross-category trend? What is the need it fulfills? What are the feature loops which make it work?
  • Launch the game – Use TikTok’s unique set of solutions and leverage the power of creators to help get the gaming community onboard.
  • Build the product for longer-term retention – Study the best practices of thousands of analyzed games and their updates with GameRefinery’s SaaS platform to understand the features that are proving most successful across LiveOps. 
  • Corporate data-driven validation throughout the product lifecycle – Utilize GameRefinery’s qualitative data to confirm expectations and solidify product plans to achieve set team goals from market research and concept development to LiveOps.

The post How to Leverage Trends and Motivations to Build Better Casual and Hyper-Casual Games appeared first on GameRefinery.

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