Mobile Game Reports - GameRefinery https://www.gamerefinery.com/category/reports/ Wed, 28 Jun 2023 08:33:19 +0000 en-US hourly 1 https://www.gamerefinery.com/wp-content/uploads/2020/09/cropped-gr-web-thumbnail-32x32.png Mobile Game Reports - GameRefinery https://www.gamerefinery.com/category/reports/ 32 32 2023 Midcore Gaming Apps Report https://www.gamerefinery.com/2023-midcore-gaming-apps-report/ Wed, 28 Jun 2023 08:33:19 +0000 https://www.gamerefinery.com/?p=16671 The post 2023 Midcore Gaming Apps Report appeared first on GameRefinery.

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2023 Casual Gaming Apps Report https://www.gamerefinery.com/2023-casual-gaming-apps-report/ Wed, 19 Apr 2023 08:57:03 +0000 https://www.gamerefinery.com/?p=16495 The post 2023 Casual Gaming Apps Report appeared first on GameRefinery.

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The Rise of Midcore Mobile Games Snapshot Report: July 2022 https://www.gamerefinery.com/the-rise-of-midcore-mobile-games-snapshot-report-july-2022/ Thu, 07 Jul 2022 06:21:27 +0000 https://www.gamerefinery.com/?p=15441 It used to be the case that the mobile gaming market was dominated by Casual and Hyper Casual titles such as Candy Crush and Merge County. While these and many other titles in the Casual and Hyper Casual market are still popular, the growing popularity of Midcore games such as Diablo Immortal, Call of Duty: Mobile, and Apex Legends Mobile is a […]

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It used to be the case that the mobile gaming market was dominated by Casual and Hyper Casual titles such as Candy Crush and Merge County. While these and many other titles in the Casual and Hyper Casual market are still popular, the growing popularity of Midcore games such as Diablo ImmortalCall of Duty: Mobile, and Apex Legends Mobile is a sign that the mobile market is evolving and providing new experiences that cater toward the needs of PC and console gamers.

There are plenty of numbers backing this up. If we take a look at Midcore and Casual mobile games released in the past 365 days, nine Midcore titles still feature in the top-200 grossing chart (US), compared to just three Casual games.

Midcore and Casual mobile games released in the past year that have sustained their position in the top-grossing 200 (US).
Midcore and Casual mobile games released in the past year that have sustained their position in the top-grossing 200 (iOS, US).

That’s not to say that Casual and Hyper Casual games are no longer popular, but the popularity of Midcore games shows that AAA developers and publishers from the world of major video games are starting to take the mobile market more seriously.

The vast majority of Midcore games are AAA experiences, many of which have been ported from best-selling PC and console franchises to mobile. Of course, many big names have experimented with mobile ports in the last decade with mixed results, but we’re starting to see more consistency when it comes to quality now. What’s impressive about many of these AAA Midcore games is that they retain the quality of their PC and console counterparts while adapting to the mobile market with specific gameplay and monetization features. In this Snapshot Report, we dive into what’s setting them apart and the features making them so successful.

You can get the full The Rise of Midcore Mobile Games Snapshot Report here or by entering your information below.

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Innovative Monetization Features Snapshot Report: June 2022 https://www.gamerefinery.com/innovative-monetization-features-snapshot-report-june-2022/ Thu, 09 Jun 2022 07:07:59 +0000 https://www.gamerefinery.com/?p=15313 There are several strategies that game developers can follow to monetize their mobile games, and hundreds of different monetization methods. As the mobile game industry continues to innovate with new genres and playing styles, new monetization methods are emerging too.  But which monetization methods are the most effective? And perhaps more importantly, which monetization methods […]

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There are several strategies that game developers can follow to monetize their mobile games, and hundreds of different monetization methods. As the mobile game industry continues to innovate with new genres and playing styles, new monetization methods are emerging too. 

But which monetization methods are the most effective? And perhaps more importantly, which monetization methods are the best fit for your game?

Our latest report provides valuable insights into innovative monetization features, covering the ever-evolving Battle Pass to new types of gachas and the latest developments in IAP offers. Using the GameRefinery service, we reveal which monetization features are proving a hit with players and why, as well as how they’re being utilized with best-use examples from games in the mobile market.

The popularity of gacha features continues to grow year on year.
The popularity of gacha features continues to grow year on year.

Whether you’re interested in adding more monetization features to your mobile game or looking for inspiration on how to expand existing features, you’re in the right place.

You can get the full Innovative Monetization Features Snapshot Report here or by entering your information below.

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Casual Gaming Trends Snapshot Report: March 2022 https://www.gamerefinery.com/casual-gaming-trends-snapshot-report-march-2022/ Thu, 31 Mar 2022 07:36:00 +0000 https://www.gamerefinery.com/?p=14941 Competition in the Casual gaming market is fierce. Making it into the top-100 grossing charts has never been more difficult, but keeping your place once you’ve made it into the charts is even harder. To stay afloat in this competitive market, mobile game developers are having to get creative as they come up with new […]

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Competition in the Casual gaming market is fierce. Making it into the top-100 grossing charts has never been more difficult, but keeping your place once you’ve made it into the charts is even harder.

To stay afloat in this competitive market, mobile game developers are having to get creative as they come up with new ways to keep players engaged and motivated. Mobile game players are constantly looking for new ways to play, and Casual game developers have responded with an explosion of innovative ideas, many of which are transforming how we see traditional Casual game genres.

As an example, around 70% of the US top-100 grossing Match3 games feature meta elements, allowing players to move outside of the core gameplay and dive into exciting new gameplay mechanics, whether that’s platforming mini-games, collectibles, or even RPG features.

Meta elements have become a more essential part of Casual games

Similarly, we’re seeing construction and renovation elements popping up in more Casual games, as developers craft new features that satisfy player motivations to complete milestones, customize and decorate. Finally, social features and communities in casual mobile games have surged in popularity since COVID, and we see no sign of this trend slowing down.

Using data from the GameRefinery platform, this report shows which Casual mobile games and trends are dominating the charts and why. If you’re a mobile game developer looking to add something new to your Casual game, you’ll find plenty here to inspire you.

You can get the full Casual Gaming Trends Snapshot Report by entering your information below.

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Motivations and Demographics Snapshot Report: February 2022 https://www.gamerefinery.com/motivations-and-demographics-snapshot-report-february-2022/ Thu, 10 Feb 2022 08:07:25 +0000 https://www.gamerefinery.com/?p=14705 The competition for players’ attention and engagement is fierce in the mobile gaming market. With so many games to choose from, it’s never been more important for publishers and developers to understand the key motivations of players so they can create gaming experiences that keep players coming back for more. But getting to the heart […]

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The competition for players’ attention and engagement is fierce in the mobile gaming market. With so many games to choose from, it’s never been more important for publishers and developers to understand the key motivations of players so they can create gaming experiences that keep players coming back for more.

But getting to the heart of what mobile gamers want isn’t easy. The resources that go into creating polls, surveys and feedback channels can eat up valuable time and it’s difficult to use these methods to gain insight into an entire market. On top of that, we all have different reasons for playing mobile games. These motivations do not just vary significantly from player to player, but also in ways of how these motivations can be implemented in games. For example, improving skills motivational driver can be implemented in games either through features that require mastering reaction-based skills, like multi-touch controls, or through gameplay that requires thinking-based skills, like Word games.

How Mastery - Improving Skills motivational driver manifests in mobile games
How Mastery – Improving Skills motivational driver manifests in mobile games

If you’ve ever wanted to understand the behaviors and motivations of a game’s playerbase or how to attract new players to your own game by introducing gameplay elements that appeal to their motivations, you’re in the right place.

In this report, we show with implementation examples how these motivational drivers are reflected in the mobile gaming market and what types of demographics they typically interest.

You can get the full Motivation and Demographics Snapshot Report by entering your information below.

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In-Game Events Snapshot Report: November 2021 https://www.gamerefinery.com/event-snapshot-report-november-2021/ Thu, 18 Nov 2021 09:44:46 +0000 https://www.gamerefinery.com/?p=14031 Mobile game events come in all shapes and sizes. Whether they’re seasonal events celebrating Christmas and Halloween, non-recurring and recurring live events, or promotional collaborations with non-gaming brands, developers worldwide are utilizing them in creative ways to boost their revenue and player count. The Chinese mobile game Sky: Children of the Light celebrated one of […]

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Mobile game events come in all shapes and sizes. Whether they’re seasonal events celebrating Christmas and Halloween, non-recurring and recurring live events, or promotional collaborations with non-gaming brands, developers worldwide are utilizing them in creative ways to boost their revenue and player count.

The Chinese mobile game Sky: Children of the Light celebrated one of its biggest revenue spikes in history thanks to a September 2020 collaboration with the virtual YouTube star Kizuna AI. It proved that you don’t need to reinvent the wheel when you can tap into a passionate fanbase; Kizuna played the game on her channel, and an in-game Kizuna accessory kit was released for $20, the demand for which led to the game surpassing $1m in daily revenue (iOS market, CH). Genshin Impact found similar success in the West through its Lantern Rite event ringing in the 2021 Lunar New Year, with a new gameplay mode, character, storyline, and gacha mechanics, causing revenue to grow from $200k to over $1.25m in just over a day (iOS market, US).

Perhaps it’s no surprise to learn that 90% of the top-grossing 100 mobile titles use seasonal events, whereas 40% of the top 100 in the US iOS market are collaborating with brands for partnership events. The great thing about events is that their various implementation methods mean they can be used in pretty much any genre of game.

As the mobile gaming market continues to grow, events such as those featured in this report will only become more popular, especially with so many brands trying to establish themselves in the gaming world. The challenge to developers is figuring out which events are worth exploring and which mechanics are worth implementing as part of an engaging and rewarding online ecosystem.

Alongside our analysis, we hope you’ll be inspired by some of the best-practice examples we’ve featured in this report. As the evidence shows, there’s a reason why so many developers are now embedding live events into their games.

In this report, we’ll take a closer look at what developers are doing right when it comes to events and how to best monetize these events with the most effective gameplay features and implementations.

You can access the full In-Game Events Snapshot Report by entering your information below.

Collaboration events in mobile games

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2021 Social Casino Gaming Apps Report https://www.gamerefinery.com/2021-social-casino-gaming-apps-report/ Wed, 27 Oct 2021 15:57:33 +0000 https://www.gamerefinery.com/?p=13853 The Social Casino Gaming Apps Report 2021 analyzes the Social Casino apps genre, a burgeoning gaming subgenre in mobile. We cover a competitive landscape overview alongside the cost and returns of mobile casino with Liftoff. Discover our insights and learn more about changing user behavior by downloading the report now. Report highlights include: GameRefinery’s proprietary […]

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The Social Casino Gaming Apps Report 2021 analyzes the Social Casino apps genre, a burgeoning gaming subgenre in mobile. We cover a competitive landscape overview alongside the cost and returns of mobile casino with Liftoff. Discover our insights and learn more about changing user behavior by downloading the report now.

Report highlights include:

  • GameRefinery’s proprietary Motivation Framework analysis
  • Liftoff’s signature cost and ROAS data
  • A granular view of the competitive Social Casino landscape
  • App feature insights to power your next innovation
  • Real insights from Mobile Heroes and industry insiders

Get your copy!


Read the report in:

English, Chinese, Japanese, Korean, Portuguese, Spanish, or Russian.

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Strategy Genre Snapshot Report: October 2021 Update https://www.gamerefinery.com/strategy-genre-snapshot-october-2021-update/ Tue, 05 Oct 2021 07:48:37 +0000 https://www.gamerefinery.com/?p=13655 The Strategy genre has always been one of the cornerstones of modern midcore/hardcore mobile gaming. For example, it is the third biggest genre in the US, with about 17% of the market share. Games like Clash of Clans and Game of War – Fire Age were among the super hits in the early days of […]

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The Strategy genre has always been one of the cornerstones of modern midcore/hardcore mobile gaming. For example, it is the third biggest genre in the US, with about 17% of the market share. Games like Clash of Clans and Game of War – Fire Age were among the super hits in the early days of smartphone gaming, and the genre hasn’t stopped there. If we look at the current statistics for the genre, it is VERY MUCH driven by 4X strategy. For example, from the current top-grossing 200 strategy games in US iOS, 20 out of 25 falls under the 4X strategy subgenre. Interestingly 3/5 of these games that are NOT 4X strategy games are Supercell’s games.

But even though the 4X strategy has dominated the genre, the trend of implementing elements from other genres into 4X continued among the top games. For example, Top War (merge) has been scaling a lot, and Puzzles & Survival (match3) entered the top charts as a new game.

MOBA is a historically tough subgenre for the US mobile market, with only Mobile Legends: Bang Bang + Brawl Stars able to sustain among top-grossing 200 games. The past 12 months saw launches of League of Legends: Wild Rift and Pokémon UNITE (only a few days ago when writing the report). LoL had a strong launch, and the game is super solid, but ever since the launch, it has struggled with its monetization and has already dropped outside top-grossing 200 games in the US. Will LoL turn their boat around, or can Pokémon UNITE sustain its position to get more MOBA action for the US top charts in the long run? That remains to be seen.

In this report, we’ll take a closer look at what the Strategy genre currently looks like in the US.

Continue reading our full Strategy Snapshot Report by getting your copy below.

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Shooter Genre Snapshot Report: September 2021 https://www.gamerefinery.com/shooter-genre-snapshot-report-september-2021/ Thu, 02 Sep 2021 08:16:38 +0000 https://www.gamerefinery.com/?p=13353 Shooters have become a very significant genre in mobile gaming in the past couple of years. It is the 6th largest genre in the US iOS market, contributing around 6% of the market’s revenues. Epic and Apple’s legal battle that led to Fortnite’s removal from the App Store took away one of the “big shots” […]

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Shooters have become a very significant genre in mobile gaming in the past couple of years. It is the 6th largest genre in the US iOS market, contributing around 6% of the market’s revenues.

Epic and Apple’s legal battle that led to Fortnite’s removal from the App Store took away one of the “big shots” of the genre back in August 2020. Currently, there are only seven shooter games in the top-grossing 200, with over 84% of revenue coming from the “Big Three” – Call of Duty: Mobile, PUBG Mobile and Garena Free Fire. Garena Gree Fire has been the standout growth rocket of the year, more than doubling its revenues on iOS in the US.

Overall, the market has been very quiet in terms of new successful shooter games for a while. None of the new Shooter games released within the past TWO YEARS has managed to make it into the US top-grossing 200. The latest game to do this, Zooba, was released back in 2019. Even if we widen the scope to the top-grossing 500, only one new game, Bullet Echo, was released over a year ago (May 2020).

Call of Duty Mobile’s highly successful mobile port has inspired many AAA developers to move to mobile. With it being more than two years since the last top-grossing shooter launched, there are some promising contenders on the horizon from the biggest developers out there. These include Valorant Mobile, Apex Legends Mobile, Battlefield Mobile, and Final Fantasy VII: The First Soldier. Will these games successfully challenge the “Big Three” of mobile shooters and bring fresh blood to a stagnant market in the upcoming months? That remains to be seen.

In this report, we’ll take a closer look at what the Shooter genre currently looks like in the US.

Continue reading our full Shooter Snapshot Report by getting your copy below.

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